Photography
A reason to look closer.
Light, framing, and the quiet relationships between things. Photography is another way for me to pay attention.
Sainath Krishnamurthy
Designer & technologist · Houston, Texas
I move between physical objects, digital experiences, and the questions that connect them. Industrial design taught me to think with my hands. Code gave me another way to make.
Somewhere between a sketch,
an experiment, and a better question.
Industrial design is where I started. I work through form, materials, CAD, and physical prototypes.
Industrial design / CAD / Prototyping
See this in practiceMitteeMaterial curiosity, made useful.
I think through how a product is used: its structure, its interactions, and the details that make it feel considered.
Product strategy / UX & UI / Interaction
See this in practiceProtobenchA workspace shaped around making.
Code lets me try an idea directly. I build interfaces, creative experiments, and tools that help people make.
Frontend development / Creative coding / AI tools
See this in practiceVelograA place to play with creative code.
Research and writing help me look at the human side of technology: what it means, how it feels, and who it serves.
Design research / Embodied interaction / Writing
See this in practiceOpusWhat might a digital message feel like?
Some of the things that hold my attention, shape my taste, and find their way into what I make.
Photography
Light, framing, and the quiet relationships between things. Photography is another way for me to pay attention.
Music & DJing
I’m drawn to how an experience unfolds over time: the rhythm, the transition, the feeling that carries from one moment to the next.
People & technology
Embodied interaction, AI, and the meanings we give things. I keep returning to the relationship between what we build and how it feels to live with it.
The Problem with “You”Hands-on living
Materials, food, land, family, and self-sufficiency. I’m interested in a more direct relationship with the things we need.
All You Need Is an AcreThe medium changes.
The curiosity stays.
This is what I’m building OpusLABS around: tools and solutions for human needs and creativity.
The OpusLABS visionA workspace for people making physical things.
Protobench is the primary startup and product I’m building within OpusLABS. It brings editable CAD, circuit boards, and an AI collaborator into one hardware-design workspace.
Inside Protobenchprotobenchai.comIndustrial design is where I started. Today, I move between research, physical making, interfaces, and code. The question helps me choose the medium.
More about my backgroundI work from a human need toward a clear product direction, then through the flows, interfaces, and small interactions that make it usable.
Product strategy · UX / UI · Interaction design
Sketches, CAD, material exploration, and physical prototypes give an idea enough form to ask better questions about its use.
Industrial design · CAD · Prototyping
I build interfaces and experiments that let me work directly with an idea, from creative coding to AI-assisted hardware design.
Frontend development · Creative coding · AI tools
I’m interested in how technology is felt and understood. Writing helps me examine the assumptions inside the things I make.
Embodied interaction · Design research · Writing
More from the practice
Some questions become projects. Others need the room of an essay. I write to notice, reflect, and work out what to make next.
A case for exploration before narrowing the work.
On the human qualities that give connection its substance.
Working across disciplines, and the friction of fitting between them.